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The dataset generation failed because of a cast error
Error code:   DatasetGenerationCastError
Exception:    DatasetGenerationCastError
Message:      An error occurred while generating the dataset

All the data files must have the same columns, but at some point there are 1 new columns ({'Input'}) and 1 missing columns ({'input'}).

This happened while the csv dataset builder was generating data using

hf://datasets/3odat/MiniSpecDis/miniSpec_instruction_3000_realistic.csv (at revision 6ecc3283fa8acde8d1c7f9c974a0c6096de22daa)

Please either edit the data files to have matching columns, or separate them into different configurations (see docs at https://hf.co/docs/hub/datasets-manual-configuration#multiple-configurations)
Traceback:    Traceback (most recent call last):
                File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/builder.py", line 1870, in _prepare_split_single
                  writer.write_table(table)
                File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/arrow_writer.py", line 622, in write_table
                  pa_table = table_cast(pa_table, self._schema)
                File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/table.py", line 2292, in table_cast
                  return cast_table_to_schema(table, schema)
                File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/table.py", line 2240, in cast_table_to_schema
                  raise CastError(
              datasets.table.CastError: Couldn't cast
              Input: string
              Output: string
              -- schema metadata --
              pandas: '{"index_columns": [{"kind": "range", "name": null, "start": 0, "' + 484
              to
              {'input': Value(dtype='string', id=None), 'Output': Value(dtype='string', id=None)}
              because column names don't match
              
              During handling of the above exception, another exception occurred:
              
              Traceback (most recent call last):
                File "/src/services/worker/src/worker/job_runners/config/parquet_and_info.py", line 1420, in compute_config_parquet_and_info_response
                  parquet_operations = convert_to_parquet(builder)
                File "/src/services/worker/src/worker/job_runners/config/parquet_and_info.py", line 1052, in convert_to_parquet
                  builder.download_and_prepare(
                File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/builder.py", line 924, in download_and_prepare
                  self._download_and_prepare(
                File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/builder.py", line 1000, in _download_and_prepare
                  self._prepare_split(split_generator, **prepare_split_kwargs)
                File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/builder.py", line 1741, in _prepare_split
                  for job_id, done, content in self._prepare_split_single(
                File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/builder.py", line 1872, in _prepare_split_single
                  raise DatasetGenerationCastError.from_cast_error(
              datasets.exceptions.DatasetGenerationCastError: An error occurred while generating the dataset
              
              All the data files must have the same columns, but at some point there are 1 new columns ({'Input'}) and 1 missing columns ({'input'}).
              
              This happened while the csv dataset builder was generating data using
              
              hf://datasets/3odat/MiniSpecDis/miniSpec_instruction_3000_realistic.csv (at revision 6ecc3283fa8acde8d1c7f9c974a0c6096de22daa)
              
              Please either edit the data files to have matching columns, or separate them into different configurations (see docs at https://hf.co/docs/hub/datasets-manual-configuration#multiple-configurations)

Need help to make the dataset viewer work? Make sure to review how to configure the dataset viewer, and open a discussion for direct support.

input
string
Output
string
Scene: window. Task: [A] Search for any edible object and go to it..
_1=sa('Any edible target here?');?_1!=False{g(_1,10)};
Scene: mouse, orange, bag. Task: [A] Scan the area for any chairs and move towards one..
?s('chair')==True{g('chair');->True};
Scene: keyboard, cup. Task: [A] Scan for any objects in the environment and approach one..
_1=sa('Any objects in sight?');?_1!=False{g(_1,10)};
Scene: laptop, plant, apple. Task: [A] Scan the area for any chairs and move towards one..
?s('chair')==True{g('chair');->True};
Scene: phone. Task: [A] Search for any edible object and go to it..
_1=sa('Any edible target here?');?_1!=False{g(_1,10)};
Scene: pen. Task: [A] Scan the area for any chairs and move towards one..
?s('chair')==True{g('chair');->True};
Scene: clock, chair, door, pen, plant. Task: [A] Move towards the first visible object in the scene..
g('door');
Scene: bottle, cup, camera, suitcase. Task: [A] Go to the bottle if it's visible, otherwise scan for it..
?s('bottle')==True{g('bottle');};
Scene: table. Task: [A] Scan for any objects in the environment and approach one..
_1=sa('Any objects in sight?');?_1!=False{g(_1,10)};
Scene: backpack. Task: [A] Move towards the first visible object in the scene..
g('backpack');
Scene: speaker, tv, bottle. Task: [A] Scan for any objects in the environment and approach one..
_1=sa('Any objects in sight?');?_1!=False{g(_1,10)};
Scene: keyboard. Task: [A] Find and orient yourself with the keyboard..
o('keyboard');
Scene: backpack, door, window. Task: [A] Locate the nearest window and align with it..
o('window');
Scene: person, book, pen, phone, bag. Task: [A] Scan for a phone and move towards it..
?s('phone')==True{g('phone');->True};
Scene: suitcase, keyboard. Task: [A] Scan the area for any chairs and move towards one..
?s('chair')==True{g('chair');->True};
Scene: speaker, laptop, orange, cup, table. Task: [A] Scan the area for any chairs and move towards one..
?s('chair')==True{g('chair');->True};
Scene: bag, book, chair, keyboard, orange. Task: [A] Find an orange and move towards it..
g('orange');
Scene: chair, clock, apple, window. Task: [A] Locate the nearest window and align with it..
o('window');
Scene: box, backpack, pen, person, book. Task: [A] Scan the area for any chairs and move towards one..
?s('chair')==True{g('chair');->True};
Scene: glasses, phone. Task: [A] Search for any edible object and go to it..
_1=sa('Any edible target here?');?_1!=False{g(_1,10)};
Scene: keyboard, plant, phone. Task: [A] Find and orient yourself with the keyboard..
o('keyboard');
Scene: door, keyboard, speaker, laptop, apple. Task: [A] Find an apple and approach it..
g('apple');
Scene: apple, phone, glasses, camera, backpack. Task: [A] Scan for any objects in the environment and approach one..
_1=sa('Any objects in sight?');?_1!=False{g(_1,10)};
Scene: chair, table. Task: [A] Scan for any objects in the environment and approach one..
_1=sa('Any objects in sight?');?_1!=False{g(_1,10)};
Scene: speaker, tv, phone, apple. Task: [A] Find an apple and approach it..
g('apple');
Scene: suitcase. Task: [A] Scan for any objects in the environment and approach one..
_1=sa('Any objects in sight?');?_1!=False{g(_1,10)};
Scene: apple, box, window, chair. Task: [A] Search for any edible object and go to it..
_1=sa('Any edible target here?');?_1!=False{g(_1,10)};
Scene: person, monitor, laptop, keyboard. Task: [A] Find a laptop and move to it..
g('laptop');
Scene: monitor, suitcase, person. Task: [A] Search for any edible object and go to it..
_1=sa('Any edible target here?');?_1!=False{g(_1,10)};
Scene: laptop, window, camera, keyboard, bag. Task: [A] If the object is not visible, scan for it..
?s('object')==True{g('object');->True};
Scene: plant. Task: [A] Move towards the first visible object in the scene..
g('plant');
Scene: apple, backpack, phone, pen. Task: [A] Scan for a phone and move towards it..
?s('phone')==True{g('phone');->True};
Scene: glasses, clock, notebook, plant, apple. Task: [A] If the object is not visible, scan for it..
?s('object')==True{g('object');->True};
Scene: speaker, pen, suitcase, mouse, monitor. Task: [A] If the object is not visible, scan for it..
?s('object')==True{g('object');->True};
Scene: door, person, phone, chair. Task: [A] Find a chair and go to it..
g('chair');
Scene: bag, book. Task: [A] If the object is not visible, scan for it..
?s('object')==True{g('object');->True};
Scene: cup, apple, clock, chair. Task: [A] Move towards the first visible object in the scene..
g('chair');
Scene: mouse. Task: [A] Move towards the first visible object in the scene..
g('mouse');
Scene: laptop. Task: [A] Scan for any objects in the environment and approach one..
_1=sa('Any objects in sight?');?_1!=False{g(_1,10)};
Scene: orange, backpack, pen, keyboard. Task: [A] Move towards the first visible object in the scene..
g('orange');
Scene: clock, notebook. Task: [A] Scan the area for any chairs and move towards one..
?s('chair')==True{g('chair');->True};
Scene: orange, headphones, box, monitor, bag. Task: [A] Search for a bag and go to it if found..
?s('bag')==True{g('bag');->True};
Scene: cup. Task: [A] If the object is not visible, scan for it..
?s('object')==True{g('object');->True};
Scene: tv, window, headphones. Task: [A] Locate the nearest window and align with it..
o('window');
Scene: chair. Task: [A] Search for any edible object and go to it..
_1=sa('Any edible target here?');?_1!=False{g(_1,10)};
Scene: orange, box, table, chair. Task: [A] Find a chair and go to it..
g('chair');
Scene: window, clock, backpack, mouse. Task: [A] Scan for any objects in the environment and approach one..
_1=sa('Any objects in sight?');?_1!=False{g(_1,10)};
Scene: backpack. Task: [A] If the object is not visible, scan for it..
?s('object')==True{g('object');->True};
Scene: phone, bag, chair, person, speaker. Task: [A] If the object is not visible, scan for it..
?s('object')==True{g('object');->True};
Scene: cup, camera, window, apple. Task: [A] Scan the area for any chairs and move towards one..
?s('chair')==True{g('chair');->True};
Scene: glasses, bottle, bag, laptop, door. Task: [A] Search for any edible object and go to it..
_1=sa('Any edible target here?');?_1!=False{g(_1,10)};
Scene: bottle, headphones. Task: [A] Go to the bottle if it's visible, otherwise scan for it..
?s('bottle')==True{g('bottle');};
Scene: chair, glasses, monitor, suitcase. Task: [A] Scan the area for any chairs and move towards one..
?s('chair')==True{g('chair');->True};
Scene: table. Task: [A] Move towards the first visible object in the scene..
g('table');
Scene: cup, person, bag. Task: [A] Scan the area for any chairs and move towards one..
?s('chair')==True{g('chair');->True};
Scene: tv, cup. Task: [A] Scan for any objects in the environment and approach one..
_1=sa('Any objects in sight?');?_1!=False{g(_1,10)};
Scene: backpack. Task: [A] Scan the area for any chairs and move towards one..
?s('chair')==True{g('chair');->True};
Scene: notebook. Task: [A] Scan for any objects in the environment and approach one..
_1=sa('Any objects in sight?');?_1!=False{g(_1,10)};
Scene: phone, notebook. Task: [A] Scan the area for any chairs and move towards one..
?s('chair')==True{g('chair');->True};
Scene: door, camera. Task: [A] Scan for any objects in the environment and approach one..
_1=sa('Any objects in sight?');?_1!=False{g(_1,10)};
Scene: tv, notebook. Task: [A] If the object is not visible, scan for it..
?s('object')==True{g('object');->True};
Scene: laptop, camera, apple. Task: [A] Scan for any objects in the environment and approach one..
_1=sa('Any objects in sight?');?_1!=False{g(_1,10)};
Scene: tv. Task: [A] Move towards the first visible object in the scene..
g('tv');
Scene: tv, plant. Task: [A] If the object is not visible, scan for it..
?s('object')==True{g('object');->True};
Scene: suitcase, laptop, book. Task: [A] Scan for any objects in the environment and approach one..
_1=sa('Any objects in sight?');?_1!=False{g(_1,10)};
Scene: camera, book, phone, chair, keyboard. Task: [A] If the object is not visible, scan for it..
?s('object')==True{g('object');->True};
Scene: window. Task: [A] Search for any edible object and go to it..
_1=sa('Any edible target here?');?_1!=False{g(_1,10)};
Scene: bag, notebook. Task: [A] Search for a bag and go to it if found..
?s('bag')==True{g('bag');->True};
Scene: glasses. Task: [A] If the object is not visible, scan for it..
?s('object')==True{g('object');->True};
Scene: laptop, book, box. Task: [A] Scan the area for any chairs and move towards one..
?s('chair')==True{g('chair');->True};
Scene: plant. Task: [A] If the object is not visible, scan for it..
?s('object')==True{g('object');->True};
Scene: backpack, suitcase. Task: [A] If the object is not visible, scan for it..
?s('object')==True{g('object');->True};
Scene: suitcase, phone, laptop, door. Task: [A] Move towards the first visible object in the scene..
g('door');
Scene: book. Task: [A] Search for any edible object and go to it..
_1=sa('Any edible target here?');?_1!=False{g(_1,10)};
Scene: book, backpack, pen, mouse, box. Task: [A] Search for any edible object and go to it..
_1=sa('Any edible target here?');?_1!=False{g(_1,10)};
Scene: cup. Task: [A] Search for any edible object and go to it..
_1=sa('Any edible target here?');?_1!=False{g(_1,10)};
Scene: backpack, bottle, keyboard, speaker. Task: [A] Scan for any objects in the environment and approach one..
_1=sa('Any objects in sight?');?_1!=False{g(_1,10)};
Scene: clock, backpack, suitcase. Task: [A] Move towards the first visible object in the scene..
g('clock');
Scene: table, monitor, mouse, clock, plant. Task: [A] If a plant is nearby, align with it and then approach it..
o('plant');a();
Scene: person, suitcase, door. Task: [A] Search for a person and move towards them..
g('person');
Scene: apple, speaker, tv. Task: [A] Move towards the first visible object in the scene..
g('tv');
Scene: suitcase. Task: [A] If the object is not visible, scan for it..
?s('object')==True{g('object');->True};
Scene: headphones, book. Task: [A] Locate a book and align yourself before approaching it..
o('book');a();
Scene: person. Task: [A] Search for a person and move towards them..
g('person');
Scene: window, orange, headphones, chair, box. Task: [A] Scan the area for any chairs and move towards one..
?s('chair')==True{g('chair');->True};
Scene: window, tv, orange, mouse. Task: [A] Find an orange and move towards it..
g('orange');
Scene: cup, mouse, orange, chair. Task: [A] Find an orange and move towards it..
g('orange');
Scene: glasses, person, cup, backpack, bag. Task: [A] If a person is visible, align with them before moving..
o('person');g('person');
Scene: bottle, camera, clock. Task: [A] Go to the bottle if it's visible, otherwise scan for it..
?s('bottle')==True{g('bottle');};
Scene: bottle, person, pen. Task: [A] If the object is not visible, scan for it..
?s('object')==True{g('object');->True};
Scene: window, camera, speaker, suitcase. Task: [A] Move towards the first visible object in the scene..
g('suitcase');
Scene: window. Task: [A] Move towards the first visible object in the scene..
g('window');
Scene: tv, glasses, headphones, bag. Task: [A] Scan for any objects in the environment and approach one..
_1=sa('Any objects in sight?');?_1!=False{g(_1,10)};
Scene: speaker. Task: [A] Scan for any objects in the environment and approach one..
_1=sa('Any objects in sight?');?_1!=False{g(_1,10)};
Scene: monitor, book, pen. Task: [A] Search for any edible object and go to it..
_1=sa('Any edible target here?');?_1!=False{g(_1,10)};
Scene: chair, door, glasses, backpack. Task: [A] Scan the area for any chairs and move towards one..
?s('chair')==True{g('chair');->True};
Scene: cup, box, bottle, speaker. Task: [A] Go to the bottle if it's visible, otherwise scan for it..
?s('bottle')==True{g('bottle');};
Scene: mouse, plant, apple, speaker, window. Task: [A] Locate the nearest window and align with it..
o('window');
Scene: person, plant, headphones. Task: [A] If the object is not visible, scan for it..
?s('object')==True{g('object');->True};
Scene: clock. Task: [A] Scan the area for any chairs and move towards one..
?s('chair')==True{g('chair');->True};
End of preview.
YAML Metadata Warning: The task_categories "text2text-generation" is not in the official list: text-classification, token-classification, table-question-answering, question-answering, zero-shot-classification, translation, summarization, feature-extraction, text-generation, fill-mask, sentence-similarity, text-to-speech, text-to-audio, automatic-speech-recognition, audio-to-audio, audio-classification, audio-text-to-text, voice-activity-detection, depth-estimation, image-classification, object-detection, image-segmentation, text-to-image, image-to-text, image-to-image, image-to-video, unconditional-image-generation, video-classification, reinforcement-learning, robotics, tabular-classification, tabular-regression, tabular-to-text, table-to-text, multiple-choice, text-ranking, text-retrieval, time-series-forecasting, text-to-video, image-text-to-text, image-text-to-image, image-text-to-video, visual-question-answering, document-question-answering, zero-shot-image-classification, graph-ml, mask-generation, zero-shot-object-detection, text-to-3d, image-to-3d, image-feature-extraction, video-text-to-text, keypoint-detection, visual-document-retrieval, any-to-any, video-to-video, other
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3odat/MiniSpecDis · Datasets at Hugging Face
Dataset Preview
Duplicate
The full dataset viewer is not available (click to read why). Only showing a preview of the rows.
The dataset generation failed because of a cast error
Error code:   DatasetGenerationCastError
Exception:    DatasetGenerationCastError
Message:      An error occurred while generating the dataset

All the data files must have the same columns, but at some point there are 1 new columns ({'Input'}) and 1 missing columns ({'input'}).

This happened while the csv dataset builder was generating data using

hf://datasets/3odat/MiniSpecDis/miniSpec_instruction_3000_realistic.csv (at revision 6ecc3283fa8acde8d1c7f9c974a0c6096de22daa)

Please either edit the data files to have matching columns, or separate them into different configurations (see docs at https://hf.co/docs/hub/datasets-manual-configuration#multiple-configurations)
Traceback:    Traceback (most recent call last):
                File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/builder.py", line 1870, in _prepare_split_single
                  writer.write_table(table)
                File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/arrow_writer.py", line 622, in write_table
                  pa_table = table_cast(pa_table, self._schema)
                File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/table.py", line 2292, in table_cast
                  return cast_table_to_schema(table, schema)
                File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/table.py", line 2240, in cast_table_to_schema
                  raise CastError(
              datasets.table.CastError: Couldn't cast
              Input: string
              Output: string
              -- schema metadata --
              pandas: '{"index_columns": [{"kind": "range", "name": null, "start": 0, "' + 484
              to
              {'input': Value(dtype='string', id=None), 'Output': Value(dtype='string', id=None)}
              because column names don't match
              
              During handling of the above exception, another exception occurred:
              
              Traceback (most recent call last):
                File "/src/services/worker/src/worker/job_runners/config/parquet_and_info.py", line 1420, in compute_config_parquet_and_info_response
                  parquet_operations = convert_to_parquet(builder)
                File "/src/services/worker/src/worker/job_runners/config/parquet_and_info.py", line 1052, in convert_to_parquet
                  builder.download_and_prepare(
                File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/builder.py", line 924, in download_and_prepare
                  self._download_and_prepare(
                File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/builder.py", line 1000, in _download_and_prepare
                  self._prepare_split(split_generator, **prepare_split_kwargs)
                File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/builder.py", line 1741, in _prepare_split
                  for job_id, done, content in self._prepare_split_single(
                File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/builder.py", line 1872, in _prepare_split_single
                  raise DatasetGenerationCastError.from_cast_error(
              datasets.exceptions.DatasetGenerationCastError: An error occurred while generating the dataset
              
              All the data files must have the same columns, but at some point there are 1 new columns ({'Input'}) and 1 missing columns ({'input'}).
              
              This happened while the csv dataset builder was generating data using
              
              hf://datasets/3odat/MiniSpecDis/miniSpec_instruction_3000_realistic.csv (at revision 6ecc3283fa8acde8d1c7f9c974a0c6096de22daa)
              
              Please either edit the data files to have matching columns, or separate them into different configurations (see docs at https://hf.co/docs/hub/datasets-manual-configuration#multiple-configurations)

Need help to make the dataset viewer work? Make sure to review how to configure the dataset viewer, and open a discussion for direct support.

input
string
Output
string
Scene: window. Task: [A] Search for any edible object and go to it..
_1=sa('Any edible target here?');?_1!=False{g(_1,10)};
Scene: mouse, orange, bag. Task: [A] Scan the area for any chairs and move towards one..
?s('chair')==True{g('chair');->True};
Scene: keyboard, cup. Task: [A] Scan for any objects in the environment and approach one..
_1=sa('Any objects in sight?');?_1!=False{g(_1,10)};
Scene: laptop, plant, apple. Task: [A] Scan the area for any chairs and move towards one..
?s('chair')==True{g('chair');->True};
Scene: phone. Task: [A] Search for any edible object and go to it..
_1=sa('Any edible target here?');?_1!=False{g(_1,10)};
Scene: pen. Task: [A] Scan the area for any chairs and move towards one..
?s('chair')==True{g('chair');->True};
Scene: clock, chair, door, pen, plant. Task: [A] Move towards the first visible object in the scene..
g('door');
Scene: bottle, cup, camera, suitcase. Task: [A] Go to the bottle if it's visible, otherwise scan for it..
?s('bottle')==True{g('bottle');};
Scene: table. Task: [A] Scan for any objects in the environment and approach one..
_1=sa('Any objects in sight?');?_1!=False{g(_1,10)};
Scene: backpack. Task: [A] Move towards the first visible object in the scene..
g('backpack');
Scene: speaker, tv, bottle. Task: [A] Scan for any objects in the environment and approach one..
_1=sa('Any objects in sight?');?_1!=False{g(_1,10)};
Scene: keyboard. Task: [A] Find and orient yourself with the keyboard..
o('keyboard');
Scene: backpack, door, window. Task: [A] Locate the nearest window and align with it..
o('window');
Scene: person, book, pen, phone, bag. Task: [A] Scan for a phone and move towards it..
?s('phone')==True{g('phone');->True};
Scene: suitcase, keyboard. Task: [A] Scan the area for any chairs and move towards one..
?s('chair')==True{g('chair');->True};
Scene: speaker, laptop, orange, cup, table. Task: [A] Scan the area for any chairs and move towards one..
?s('chair')==True{g('chair');->True};
Scene: bag, book, chair, keyboard, orange. Task: [A] Find an orange and move towards it..
g('orange');
Scene: chair, clock, apple, window. Task: [A] Locate the nearest window and align with it..
o('window');
Scene: box, backpack, pen, person, book. Task: [A] Scan the area for any chairs and move towards one..
?s('chair')==True{g('chair');->True};
Scene: glasses, phone. Task: [A] Search for any edible object and go to it..
_1=sa('Any edible target here?');?_1!=False{g(_1,10)};
Scene: keyboard, plant, phone. Task: [A] Find and orient yourself with the keyboard..
o('keyboard');
Scene: door, keyboard, speaker, laptop, apple. Task: [A] Find an apple and approach it..
g('apple');
Scene: apple, phone, glasses, camera, backpack. Task: [A] Scan for any objects in the environment and approach one..
_1=sa('Any objects in sight?');?_1!=False{g(_1,10)};
Scene: chair, table. Task: [A] Scan for any objects in the environment and approach one..
_1=sa('Any objects in sight?');?_1!=False{g(_1,10)};
Scene: speaker, tv, phone, apple. Task: [A] Find an apple and approach it..
g('apple');
Scene: suitcase. Task: [A] Scan for any objects in the environment and approach one..
_1=sa('Any objects in sight?');?_1!=False{g(_1,10)};
Scene: apple, box, window, chair. Task: [A] Search for any edible object and go to it..
_1=sa('Any edible target here?');?_1!=False{g(_1,10)};
Scene: person, monitor, laptop, keyboard. Task: [A] Find a laptop and move to it..
g('laptop');
Scene: monitor, suitcase, person. Task: [A] Search for any edible object and go to it..
_1=sa('Any edible target here?');?_1!=False{g(_1,10)};
Scene: laptop, window, camera, keyboard, bag. Task: [A] If the object is not visible, scan for it..
?s('object')==True{g('object');->True};
Scene: plant. Task: [A] Move towards the first visible object in the scene..
g('plant');
Scene: apple, backpack, phone, pen. Task: [A] Scan for a phone and move towards it..
?s('phone')==True{g('phone');->True};
Scene: glasses, clock, notebook, plant, apple. Task: [A] If the object is not visible, scan for it..
?s('object')==True{g('object');->True};
Scene: speaker, pen, suitcase, mouse, monitor. Task: [A] If the object is not visible, scan for it..
?s('object')==True{g('object');->True};
Scene: door, person, phone, chair. Task: [A] Find a chair and go to it..
g('chair');
Scene: bag, book. Task: [A] If the object is not visible, scan for it..
?s('object')==True{g('object');->True};
Scene: cup, apple, clock, chair. Task: [A] Move towards the first visible object in the scene..
g('chair');
Scene: mouse. Task: [A] Move towards the first visible object in the scene..
g('mouse');
Scene: laptop. Task: [A] Scan for any objects in the environment and approach one..
_1=sa('Any objects in sight?');?_1!=False{g(_1,10)};
Scene: orange, backpack, pen, keyboard. Task: [A] Move towards the first visible object in the scene..
g('orange');
Scene: clock, notebook. Task: [A] Scan the area for any chairs and move towards one..
?s('chair')==True{g('chair');->True};
Scene: orange, headphones, box, monitor, bag. Task: [A] Search for a bag and go to it if found..
?s('bag')==True{g('bag');->True};
Scene: cup. Task: [A] If the object is not visible, scan for it..
?s('object')==True{g('object');->True};
Scene: tv, window, headphones. Task: [A] Locate the nearest window and align with it..
o('window');
Scene: chair. Task: [A] Search for any edible object and go to it..
_1=sa('Any edible target here?');?_1!=False{g(_1,10)};
Scene: orange, box, table, chair. Task: [A] Find a chair and go to it..
g('chair');
Scene: window, clock, backpack, mouse. Task: [A] Scan for any objects in the environment and approach one..
_1=sa('Any objects in sight?');?_1!=False{g(_1,10)};
Scene: backpack. Task: [A] If the object is not visible, scan for it..
?s('object')==True{g('object');->True};
Scene: phone, bag, chair, person, speaker. Task: [A] If the object is not visible, scan for it..
?s('object')==True{g('object');->True};
Scene: cup, camera, window, apple. Task: [A] Scan the area for any chairs and move towards one..
?s('chair')==True{g('chair');->True};
Scene: glasses, bottle, bag, laptop, door. Task: [A] Search for any edible object and go to it..
_1=sa('Any edible target here?');?_1!=False{g(_1,10)};
Scene: bottle, headphones. Task: [A] Go to the bottle if it's visible, otherwise scan for it..
?s('bottle')==True{g('bottle');};
Scene: chair, glasses, monitor, suitcase. Task: [A] Scan the area for any chairs and move towards one..
?s('chair')==True{g('chair');->True};
Scene: table. Task: [A] Move towards the first visible object in the scene..
g('table');
Scene: cup, person, bag. Task: [A] Scan the area for any chairs and move towards one..
?s('chair')==True{g('chair');->True};
Scene: tv, cup. Task: [A] Scan for any objects in the environment and approach one..
_1=sa('Any objects in sight?');?_1!=False{g(_1,10)};
Scene: backpack. Task: [A] Scan the area for any chairs and move towards one..
?s('chair')==True{g('chair');->True};
Scene: notebook. Task: [A] Scan for any objects in the environment and approach one..
_1=sa('Any objects in sight?');?_1!=False{g(_1,10)};
Scene: phone, notebook. Task: [A] Scan the area for any chairs and move towards one..
?s('chair')==True{g('chair');->True};
Scene: door, camera. Task: [A] Scan for any objects in the environment and approach one..
_1=sa('Any objects in sight?');?_1!=False{g(_1,10)};
Scene: tv, notebook. Task: [A] If the object is not visible, scan for it..
?s('object')==True{g('object');->True};
Scene: laptop, camera, apple. Task: [A] Scan for any objects in the environment and approach one..
_1=sa('Any objects in sight?');?_1!=False{g(_1,10)};
Scene: tv. Task: [A] Move towards the first visible object in the scene..
g('tv');
Scene: tv, plant. Task: [A] If the object is not visible, scan for it..
?s('object')==True{g('object');->True};
Scene: suitcase, laptop, book. Task: [A] Scan for any objects in the environment and approach one..
_1=sa('Any objects in sight?');?_1!=False{g(_1,10)};
Scene: camera, book, phone, chair, keyboard. Task: [A] If the object is not visible, scan for it..
?s('object')==True{g('object');->True};
Scene: window. Task: [A] Search for any edible object and go to it..
_1=sa('Any edible target here?');?_1!=False{g(_1,10)};
Scene: bag, notebook. Task: [A] Search for a bag and go to it if found..
?s('bag')==True{g('bag');->True};
Scene: glasses. Task: [A] If the object is not visible, scan for it..
?s('object')==True{g('object');->True};
Scene: laptop, book, box. Task: [A] Scan the area for any chairs and move towards one..
?s('chair')==True{g('chair');->True};
Scene: plant. Task: [A] If the object is not visible, scan for it..
?s('object')==True{g('object');->True};
Scene: backpack, suitcase. Task: [A] If the object is not visible, scan for it..
?s('object')==True{g('object');->True};
Scene: suitcase, phone, laptop, door. Task: [A] Move towards the first visible object in the scene..
g('door');
Scene: book. Task: [A] Search for any edible object and go to it..
_1=sa('Any edible target here?');?_1!=False{g(_1,10)};
Scene: book, backpack, pen, mouse, box. Task: [A] Search for any edible object and go to it..
_1=sa('Any edible target here?');?_1!=False{g(_1,10)};
Scene: cup. Task: [A] Search for any edible object and go to it..
_1=sa('Any edible target here?');?_1!=False{g(_1,10)};
Scene: backpack, bottle, keyboard, speaker. Task: [A] Scan for any objects in the environment and approach one..
_1=sa('Any objects in sight?');?_1!=False{g(_1,10)};
Scene: clock, backpack, suitcase. Task: [A] Move towards the first visible object in the scene..
g('clock');
Scene: table, monitor, mouse, clock, plant. Task: [A] If a plant is nearby, align with it and then approach it..
o('plant');a();
Scene: person, suitcase, door. Task: [A] Search for a person and move towards them..
g('person');
Scene: apple, speaker, tv. Task: [A] Move towards the first visible object in the scene..
g('tv');
Scene: suitcase. Task: [A] If the object is not visible, scan for it..
?s('object')==True{g('object');->True};
Scene: headphones, book. Task: [A] Locate a book and align yourself before approaching it..
o('book');a();
Scene: person. Task: [A] Search for a person and move towards them..
g('person');
Scene: window, orange, headphones, chair, box. Task: [A] Scan the area for any chairs and move towards one..
?s('chair')==True{g('chair');->True};
Scene: window, tv, orange, mouse. Task: [A] Find an orange and move towards it..
g('orange');
Scene: cup, mouse, orange, chair. Task: [A] Find an orange and move towards it..
g('orange');
Scene: glasses, person, cup, backpack, bag. Task: [A] If a person is visible, align with them before moving..
o('person');g('person');
Scene: bottle, camera, clock. Task: [A] Go to the bottle if it's visible, otherwise scan for it..
?s('bottle')==True{g('bottle');};
Scene: bottle, person, pen. Task: [A] If the object is not visible, scan for it..
?s('object')==True{g('object');->True};
Scene: window, camera, speaker, suitcase. Task: [A] Move towards the first visible object in the scene..
g('suitcase');
Scene: window. Task: [A] Move towards the first visible object in the scene..
g('window');
Scene: tv, glasses, headphones, bag. Task: [A] Scan for any objects in the environment and approach one..
_1=sa('Any objects in sight?');?_1!=False{g(_1,10)};
Scene: speaker. Task: [A] Scan for any objects in the environment and approach one..
_1=sa('Any objects in sight?');?_1!=False{g(_1,10)};
Scene: monitor, book, pen. Task: [A] Search for any edible object and go to it..
_1=sa('Any edible target here?');?_1!=False{g(_1,10)};
Scene: chair, door, glasses, backpack. Task: [A] Scan the area for any chairs and move towards one..
?s('chair')==True{g('chair');->True};
Scene: cup, box, bottle, speaker. Task: [A] Go to the bottle if it's visible, otherwise scan for it..
?s('bottle')==True{g('bottle');};
Scene: mouse, plant, apple, speaker, window. Task: [A] Locate the nearest window and align with it..
o('window');
Scene: person, plant, headphones. Task: [A] If the object is not visible, scan for it..
?s('object')==True{g('object');->True};
Scene: clock. Task: [A] Scan the area for any chairs and move towards one..
?s('chair')==True{g('chair');->True};
End of preview.
YAML Metadata Warning: The task_categories "text2text-generation" is not in the official list: text-classification, token-classification, table-question-answering, question-answering, zero-shot-classification, translation, summarization, feature-extraction, text-generation, fill-mask, sentence-similarity, text-to-speech, text-to-audio, automatic-speech-recognition, audio-to-audio, audio-classification, audio-text-to-text, voice-activity-detection, depth-estimation, image-classification, object-detection, image-segmentation, text-to-image, image-to-text, image-to-image, image-to-video, unconditional-image-generation, video-classification, reinforcement-learning, robotics, tabular-classification, tabular-regression, tabular-to-text, table-to-text, multiple-choice, text-ranking, text-retrieval, time-series-forecasting, text-to-video, image-text-to-text, image-text-to-image, image-text-to-video, visual-question-answering, document-question-answering, zero-shot-image-classification, graph-ml, mask-generation, zero-shot-object-detection, text-to-3d, image-to-3d, image-feature-extraction, video-text-to-text, keypoint-detection, visual-document-retrieval, any-to-any, video-to-video, other
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